MY Games
Up-DOg
“What is Up-Dog?”
Up-Dog has you take each step toward your goal of uhh.. going up? One slip up can really send you tumbling down, so practise caution. Along the way you’ll meet goofy lil characters, progress through wacky worlds, jump a lot, fall, become really frustrated, try again, make some progress, fall again… you get the idea.
Keyboard and Controller supported!
DEMIGUN (2020)
DEMIGUN is a roguelike boomer-shooter, featuring procedural level generation, arena combat, stacking item effects and a modifiable gun.
I worked on this as my first solo-project out of uni. I eventually ended up scrapping it out of scope and time concerns. Feel free to play the demo but be warned - it’s pretty buggy! (Only works in 1920x1080…)
SMALLER PROJECTS AND OTHER STUFF
DE_COnnect
de_connect is a custom map I made for CS:GO. I had never used the hammer editor before but I had a lot of fun making this and learning to use the tool. I even made a lil trailer featuring the addition of chickens.
I really love level design so I was always on the hunt for games with accessible tools. Originally was just going to release the blockout, but took it all the way to detailing and polish. :)
BLOpl
In early 2020 I set out to make a really simple game and go through the process of releasing it on a platform.
blopl is a cute little mobile I game where you try to stay in the air for as long as possible, each blob you collect gives you an extra jump. The game gets harder the further you get, with different types of blobs being introduced. Your blopl can be customised through tix you collect as you play.
Unfortunately blopl is no longer available for download.